Interface WindowEventHandlers

interface WindowEventHandlers {
    onafterprint: Object;
    onbeforeprint: Object;
    onbeforeunload: Object;
    ongamepadconnected: Object;
    ongamepaddisconnected: Object;
    onhashchange: Object;
    onlanguagechange: Object;
    onmessage: Object;
    onmessageerror: Object;
    onoffline: Object;
    ononline: Object;
    onpagehide: Object;
    onpageshow: Object;
    onpopstate: Object;
    onrejectionhandled: Object;
    onstorage: Object;
    onunhandledrejection: Object;
    onunload: Object;
    addEventListener<K>(type, listener, options?): void;
    addEventListener(type, listener, options?): void;
    removeEventListener<K>(type, listener, options?): void;
    removeEventListener(type, listener, options?): void;
}

Hierarchy (view full)

Properties

onafterprint: Object
onbeforeprint: Object
onbeforeunload: Object
ongamepadconnected: Object
ongamepaddisconnected: Object
onhashchange: Object
onlanguagechange: Object
onmessage: Object
onmessageerror: Object
onoffline: Object
ononline: Object
onpagehide: Object
onpageshow: Object
onpopstate: Object
onrejectionhandled: Object
onstorage: Object
onunhandledrejection: Object
onunload: Object

Methods