Interface WebGL2RenderingContextBase

interface WebGL2RenderingContextBase {
    ACTIVE_UNIFORM_BLOCKS: 35382;
    ALREADY_SIGNALED: 37146;
    ANY_SAMPLES_PASSED: 35887;
    ANY_SAMPLES_PASSED_CONSERVATIVE: 36202;
    COLOR: 6144;
    COLOR_ATTACHMENT1: 36065;
    COLOR_ATTACHMENT10: 36074;
    COLOR_ATTACHMENT11: 36075;
    COLOR_ATTACHMENT12: 36076;
    COLOR_ATTACHMENT13: 36077;
    COLOR_ATTACHMENT14: 36078;
    COLOR_ATTACHMENT15: 36079;
    COLOR_ATTACHMENT2: 36066;
    COLOR_ATTACHMENT3: 36067;
    COLOR_ATTACHMENT4: 36068;
    COLOR_ATTACHMENT5: 36069;
    COLOR_ATTACHMENT6: 36070;
    COLOR_ATTACHMENT7: 36071;
    COLOR_ATTACHMENT8: 36072;
    COLOR_ATTACHMENT9: 36073;
    COMPARE_REF_TO_TEXTURE: 34894;
    CONDITION_SATISFIED: 37148;
    COPY_READ_BUFFER: 36662;
    COPY_READ_BUFFER_BINDING: 36662;
    COPY_WRITE_BUFFER: 36663;
    COPY_WRITE_BUFFER_BINDING: 36663;
    CURRENT_QUERY: 34917;
    DEPTH: 6145;
    DEPTH24_STENCIL8: 35056;
    DEPTH32F_STENCIL8: 36013;
    DEPTH_COMPONENT24: 33190;
    DEPTH_COMPONENT32F: 36012;
    DRAW_BUFFER0: 34853;
    DRAW_BUFFER1: 34854;
    DRAW_BUFFER10: 34863;
    DRAW_BUFFER11: 34864;
    DRAW_BUFFER12: 34865;
    DRAW_BUFFER13: 34866;
    DRAW_BUFFER14: 34867;
    DRAW_BUFFER15: 34868;
    DRAW_BUFFER2: 34855;
    DRAW_BUFFER3: 34856;
    DRAW_BUFFER4: 34857;
    DRAW_BUFFER5: 34858;
    DRAW_BUFFER6: 34859;
    DRAW_BUFFER7: 34860;
    DRAW_BUFFER8: 34861;
    DRAW_BUFFER9: 34862;
    DRAW_FRAMEBUFFER: 36009;
    DRAW_FRAMEBUFFER_BINDING: 36006;
    DYNAMIC_COPY: 35050;
    DYNAMIC_READ: 35049;
    FLOAT_32_UNSIGNED_INT_24_8_REV: 36269;
    FLOAT_MAT2x3: 35685;
    FLOAT_MAT2x4: 35686;
    FLOAT_MAT3x2: 35687;
    FLOAT_MAT3x4: 35688;
    FLOAT_MAT4x2: 35689;
    FLOAT_MAT4x3: 35690;
    FRAGMENT_SHADER_DERIVATIVE_HINT: 35723;
    FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: 33301;
    FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: 33300;
    FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: 33296;
    FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: 33297;
    FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: 33302;
    FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: 33299;
    FRAMEBUFFER_ATTACHMENT_RED_SIZE: 33298;
    FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: 33303;
    FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: 36052;
    FRAMEBUFFER_DEFAULT: 33304;
    FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: 36182;
    HALF_FLOAT: 5131;
    INTERLEAVED_ATTRIBS: 35980;
    INT_2_10_10_10_REV: 36255;
    INT_SAMPLER_2D: 36298;
    INT_SAMPLER_2D_ARRAY: 36303;
    INT_SAMPLER_3D: 36299;
    INT_SAMPLER_CUBE: 36300;
    INVALID_INDEX: 4294967295;
    MAX: 32776;
    MAX_3D_TEXTURE_SIZE: 32883;
    MAX_ARRAY_TEXTURE_LAYERS: 35071;
    MAX_CLIENT_WAIT_TIMEOUT_WEBGL: 37447;
    MAX_COLOR_ATTACHMENTS: 36063;
    MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 35379;
    MAX_COMBINED_UNIFORM_BLOCKS: 35374;
    MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 35377;
    MAX_DRAW_BUFFERS: 34852;
    MAX_ELEMENTS_INDICES: 33001;
    MAX_ELEMENTS_VERTICES: 33000;
    MAX_ELEMENT_INDEX: 36203;
    MAX_FRAGMENT_INPUT_COMPONENTS: 37157;
    MAX_FRAGMENT_UNIFORM_BLOCKS: 35373;
    MAX_FRAGMENT_UNIFORM_COMPONENTS: 35657;
    MAX_PROGRAM_TEXEL_OFFSET: 35077;
    MAX_SAMPLES: 36183;
    MAX_SERVER_WAIT_TIMEOUT: 37137;
    MAX_TEXTURE_LOD_BIAS: 34045;
    MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 35978;
    MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 35979;
    MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 35968;
    MAX_UNIFORM_BLOCK_SIZE: 35376;
    MAX_UNIFORM_BUFFER_BINDINGS: 35375;
    MAX_VARYING_COMPONENTS: 35659;
    MAX_VERTEX_OUTPUT_COMPONENTS: 37154;
    MAX_VERTEX_UNIFORM_BLOCKS: 35371;
    MAX_VERTEX_UNIFORM_COMPONENTS: 35658;
    MIN: 32775;
    MIN_PROGRAM_TEXEL_OFFSET: 35076;
    OBJECT_TYPE: 37138;
    PACK_ROW_LENGTH: 3330;
    PACK_SKIP_PIXELS: 3332;
    PACK_SKIP_ROWS: 3331;
    PIXEL_PACK_BUFFER: 35051;
    PIXEL_PACK_BUFFER_BINDING: 35053;
    PIXEL_UNPACK_BUFFER: 35052;
    PIXEL_UNPACK_BUFFER_BINDING: 35055;
    QUERY_RESULT: 34918;
    QUERY_RESULT_AVAILABLE: 34919;
    R11F_G11F_B10F: 35898;
    R16F: 33325;
    R16I: 33331;
    R16UI: 33332;
    R32F: 33326;
    R32I: 33333;
    R32UI: 33334;
    R8: 33321;
    R8I: 33329;
    R8UI: 33330;
    R8_SNORM: 36756;
    RASTERIZER_DISCARD: 35977;
    READ_BUFFER: 3074;
    READ_FRAMEBUFFER: 36008;
    READ_FRAMEBUFFER_BINDING: 36010;
    RED: 6403;
    RED_INTEGER: 36244;
    RENDERBUFFER_SAMPLES: 36011;
    RG: 33319;
    RG16F: 33327;
    RG16I: 33337;
    RG16UI: 33338;
    RG32F: 33328;
    RG32I: 33339;
    RG32UI: 33340;
    RG8: 33323;
    RG8I: 33335;
    RG8UI: 33336;
    RG8_SNORM: 36757;
    RGB10_A2: 32857;
    RGB10_A2UI: 36975;
    RGB16F: 34843;
    RGB16I: 36233;
    RGB16UI: 36215;
    RGB32F: 34837;
    RGB32I: 36227;
    RGB32UI: 36209;
    RGB8: 32849;
    RGB8I: 36239;
    RGB8UI: 36221;
    RGB8_SNORM: 36758;
    RGB9_E5: 35901;
    RGBA16F: 34842;
    RGBA16I: 36232;
    RGBA16UI: 36214;
    RGBA32F: 34836;
    RGBA32I: 36226;
    RGBA32UI: 36208;
    RGBA8: 32856;
    RGBA8I: 36238;
    RGBA8UI: 36220;
    RGBA8_SNORM: 36759;
    RGBA_INTEGER: 36249;
    RGB_INTEGER: 36248;
    RG_INTEGER: 33320;
    SAMPLER_2D_ARRAY: 36289;
    SAMPLER_2D_ARRAY_SHADOW: 36292;
    SAMPLER_2D_SHADOW: 35682;
    SAMPLER_3D: 35679;
    SAMPLER_BINDING: 35097;
    SAMPLER_CUBE_SHADOW: 36293;
    SEPARATE_ATTRIBS: 35981;
    SIGNALED: 37145;
    SIGNED_NORMALIZED: 36764;
    SRGB: 35904;
    SRGB8: 35905;
    SRGB8_ALPHA8: 35907;
    STATIC_COPY: 35046;
    STATIC_READ: 35045;
    STENCIL: 6146;
    STREAM_COPY: 35042;
    STREAM_READ: 35041;
    SYNC_CONDITION: 37139;
    SYNC_FENCE: 37142;
    SYNC_FLAGS: 37141;
    SYNC_FLUSH_COMMANDS_BIT: 1;
    SYNC_GPU_COMMANDS_COMPLETE: 37143;
    SYNC_STATUS: 37140;
    TEXTURE_2D_ARRAY: 35866;
    TEXTURE_3D: 32879;
    TEXTURE_BASE_LEVEL: 33084;
    TEXTURE_BINDING_2D_ARRAY: 35869;
    TEXTURE_BINDING_3D: 32874;
    TEXTURE_COMPARE_FUNC: 34893;
    TEXTURE_COMPARE_MODE: 34892;
    TEXTURE_IMMUTABLE_FORMAT: 37167;
    TEXTURE_IMMUTABLE_LEVELS: 33503;
    TEXTURE_MAX_LEVEL: 33085;
    TEXTURE_MAX_LOD: 33083;
    TEXTURE_MIN_LOD: 33082;
    TEXTURE_WRAP_R: 32882;
    TIMEOUT_EXPIRED: 37147;
    TIMEOUT_IGNORED: -1;
    TRANSFORM_FEEDBACK: 36386;
    TRANSFORM_FEEDBACK_ACTIVE: 36388;
    TRANSFORM_FEEDBACK_BINDING: 36389;
    TRANSFORM_FEEDBACK_BUFFER: 35982;
    TRANSFORM_FEEDBACK_BUFFER_BINDING: 35983;
    TRANSFORM_FEEDBACK_BUFFER_MODE: 35967;
    TRANSFORM_FEEDBACK_BUFFER_SIZE: 35973;
    TRANSFORM_FEEDBACK_BUFFER_START: 35972;
    TRANSFORM_FEEDBACK_PAUSED: 36387;
    TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: 35976;
    TRANSFORM_FEEDBACK_VARYINGS: 35971;
    UNIFORM_ARRAY_STRIDE: 35388;
    UNIFORM_BLOCK_ACTIVE_UNIFORMS: 35394;
    UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: 35395;
    UNIFORM_BLOCK_BINDING: 35391;
    UNIFORM_BLOCK_DATA_SIZE: 35392;
    UNIFORM_BLOCK_INDEX: 35386;
    UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: 35398;
    UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: 35396;
    UNIFORM_BUFFER: 35345;
    UNIFORM_BUFFER_BINDING: 35368;
    UNIFORM_BUFFER_OFFSET_ALIGNMENT: 35380;
    UNIFORM_BUFFER_SIZE: 35370;
    UNIFORM_BUFFER_START: 35369;
    UNIFORM_IS_ROW_MAJOR: 35390;
    UNIFORM_MATRIX_STRIDE: 35389;
    UNIFORM_OFFSET: 35387;
    UNIFORM_SIZE: 35384;
    UNIFORM_TYPE: 35383;
    UNPACK_IMAGE_HEIGHT: 32878;
    UNPACK_ROW_LENGTH: 3314;
    UNPACK_SKIP_IMAGES: 32877;
    UNPACK_SKIP_PIXELS: 3316;
    UNPACK_SKIP_ROWS: 3315;
    UNSIGNALED: 37144;
    UNSIGNED_INT_10F_11F_11F_REV: 35899;
    UNSIGNED_INT_24_8: 34042;
    UNSIGNED_INT_2_10_10_10_REV: 33640;
    UNSIGNED_INT_5_9_9_9_REV: 35902;
    UNSIGNED_INT_SAMPLER_2D: 36306;
    UNSIGNED_INT_SAMPLER_2D_ARRAY: 36311;
    UNSIGNED_INT_SAMPLER_3D: 36307;
    UNSIGNED_INT_SAMPLER_CUBE: 36308;
    UNSIGNED_INT_VEC2: 36294;
    UNSIGNED_INT_VEC3: 36295;
    UNSIGNED_INT_VEC4: 36296;
    UNSIGNED_NORMALIZED: 35863;
    VERTEX_ARRAY_BINDING: 34229;
    VERTEX_ATTRIB_ARRAY_DIVISOR: 35070;
    VERTEX_ATTRIB_ARRAY_INTEGER: 35069;
    WAIT_FAILED: 37149;
    beginQuery(target, query): void;
    beginTransformFeedback(primitiveMode): void;
    bindBufferBase(target, index, buffer): void;
    bindBufferRange(target, index, buffer, offset, size): void;
    bindSampler(unit, sampler): void;
    bindTransformFeedback(target, tf): void;
    bindVertexArray(array): void;
    blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter): void;
    clearBufferfi(buffer, drawbuffer, depth, stencil): void;
    clearBufferfv(buffer, drawbuffer, values, srcOffset?): void;
    clearBufferiv(buffer, drawbuffer, values, srcOffset?): void;
    clearBufferuiv(buffer, drawbuffer, values, srcOffset?): void;
    clientWaitSync(sync, flags, timeout): number;
    compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, offset): void;
    compressedTexImage3D(target, level, internalformat, width, height, depth, border, srcData, srcOffset?, srcLengthOverride?): void;
    compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, offset): void;
    compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, srcData, srcOffset?, srcLengthOverride?): void;
    copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size): void;
    copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height): void;
    createQuery(): WebGLQuery;
    createSampler(): WebGLSampler;
    createTransformFeedback(): WebGLTransformFeedback;
    createVertexArray(): WebGLVertexArrayObject;
    deleteQuery(query): void;
    deleteSampler(sampler): void;
    deleteSync(sync): void;
    deleteTransformFeedback(tf): void;
    deleteVertexArray(vertexArray): void;
    drawArraysInstanced(mode, first, count, instanceCount): void;
    drawBuffers(buffers): void;
    drawElementsInstanced(mode, count, type, offset, instanceCount): void;
    drawRangeElements(mode, start, end, count, type, offset): void;
    endQuery(target): void;
    endTransformFeedback(): void;
    fenceSync(condition, flags): WebGLSync;
    framebufferTextureLayer(target, attachment, texture, level, layer): void;
    getActiveUniformBlockName(program, uniformBlockIndex): string;
    getActiveUniformBlockParameter(program, uniformBlockIndex, pname): any;
    getActiveUniforms(program, uniformIndices, pname): any;
    getBufferSubData(target, srcByteOffset, dstBuffer, dstOffset?, length?): void;
    getFragDataLocation(program, name): number;
    getIndexedParameter(target, index): any;
    getInternalformatParameter(target, internalformat, pname): any;
    getQuery(target, pname): WebGLQuery;
    getQueryParameter(query, pname): any;
    getSamplerParameter(sampler, pname): any;
    getSyncParameter(sync, pname): any;
    getTransformFeedbackVarying(program, index): WebGLActiveInfo;
    getUniformBlockIndex(program, uniformBlockName): number;
    getUniformIndices(program, uniformNames): number[];
    invalidateFramebuffer(target, attachments): void;
    invalidateSubFramebuffer(target, attachments, x, y, width, height): void;
    isQuery(query): boolean;
    isSampler(sampler): boolean;
    isSync(sync): boolean;
    isTransformFeedback(tf): boolean;
    isVertexArray(vertexArray): boolean;
    pauseTransformFeedback(): void;
    readBuffer(src): void;
    renderbufferStorageMultisample(target, samples, internalformat, width, height): void;
    resumeTransformFeedback(): void;
    samplerParameterf(sampler, pname, param): void;
    samplerParameteri(sampler, pname, param): void;
    texImage3D(target, level, internalformat, width, height, depth, border, format, type, pboOffset): void;
    texImage3D(target, level, internalformat, width, height, depth, border, format, type, source): void;
    texImage3D(target, level, internalformat, width, height, depth, border, format, type, srcData): void;
    texImage3D(target, level, internalformat, width, height, depth, border, format, type, srcData, srcOffset): void;
    texStorage2D(target, levels, internalformat, width, height): void;
    texStorage3D(target, levels, internalformat, width, height, depth): void;
    texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pboOffset): void;
    texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, source): void;
    texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, srcData, srcOffset?): void;
    transformFeedbackVaryings(program, varyings, bufferMode): void;
    uniform1ui(location, v0): void;
    uniform1uiv(location, data, srcOffset?, srcLength?): void;
    uniform2ui(location, v0, v1): void;
    uniform2uiv(location, data, srcOffset?, srcLength?): void;
    uniform3ui(location, v0, v1, v2): void;
    uniform3uiv(location, data, srcOffset?, srcLength?): void;
    uniform4ui(location, v0, v1, v2, v3): void;
    uniform4uiv(location, data, srcOffset?, srcLength?): void;
    uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding): void;
    uniformMatrix2x3fv(location, transpose, data, srcOffset?, srcLength?): void;
    uniformMatrix2x4fv(location, transpose, data, srcOffset?, srcLength?): void;
    uniformMatrix3x2fv(location, transpose, data, srcOffset?, srcLength?): void;
    uniformMatrix3x4fv(location, transpose, data, srcOffset?, srcLength?): void;
    uniformMatrix4x2fv(location, transpose, data, srcOffset?, srcLength?): void;
    uniformMatrix4x3fv(location, transpose, data, srcOffset?, srcLength?): void;
    vertexAttribDivisor(index, divisor): void;
    vertexAttribI4i(index, x, y, z, w): void;
    vertexAttribI4iv(index, values): void;
    vertexAttribI4ui(index, x, y, z, w): void;
    vertexAttribI4uiv(index, values): void;
    vertexAttribIPointer(index, size, type, stride, offset): void;
    waitSync(sync, flags, timeout): void;
}

Hierarchy (view full)

Properties

ACTIVE_UNIFORM_BLOCKS ALREADY_SIGNALED ANY_SAMPLES_PASSED ANY_SAMPLES_PASSED_CONSERVATIVE COLOR COLOR_ATTACHMENT1 COLOR_ATTACHMENT10 COLOR_ATTACHMENT11 COLOR_ATTACHMENT12 COLOR_ATTACHMENT13 COLOR_ATTACHMENT14 COLOR_ATTACHMENT15 COLOR_ATTACHMENT2 COLOR_ATTACHMENT3 COLOR_ATTACHMENT4 COLOR_ATTACHMENT5 COLOR_ATTACHMENT6 COLOR_ATTACHMENT7 COLOR_ATTACHMENT8 COLOR_ATTACHMENT9 COMPARE_REF_TO_TEXTURE CONDITION_SATISFIED COPY_READ_BUFFER COPY_READ_BUFFER_BINDING COPY_WRITE_BUFFER COPY_WRITE_BUFFER_BINDING CURRENT_QUERY DEPTH DEPTH24_STENCIL8 DEPTH32F_STENCIL8 DEPTH_COMPONENT24 DEPTH_COMPONENT32F DRAW_BUFFER0 DRAW_BUFFER1 DRAW_BUFFER10 DRAW_BUFFER11 DRAW_BUFFER12 DRAW_BUFFER13 DRAW_BUFFER14 DRAW_BUFFER15 DRAW_BUFFER2 DRAW_BUFFER3 DRAW_BUFFER4 DRAW_BUFFER5 DRAW_BUFFER6 DRAW_BUFFER7 DRAW_BUFFER8 DRAW_BUFFER9 DRAW_FRAMEBUFFER DRAW_FRAMEBUFFER_BINDING DYNAMIC_COPY DYNAMIC_READ FLOAT_32_UNSIGNED_INT_24_8_REV FLOAT_MAT2x3 FLOAT_MAT2x4 FLOAT_MAT3x2 FLOAT_MAT3x4 FLOAT_MAT4x2 FLOAT_MAT4x3 FRAGMENT_SHADER_DERIVATIVE_HINT FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE FRAMEBUFFER_ATTACHMENT_BLUE_SIZE FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE FRAMEBUFFER_ATTACHMENT_GREEN_SIZE FRAMEBUFFER_ATTACHMENT_RED_SIZE FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER FRAMEBUFFER_DEFAULT FRAMEBUFFER_INCOMPLETE_MULTISAMPLE HALF_FLOAT INTERLEAVED_ATTRIBS INT_2_10_10_10_REV INT_SAMPLER_2D INT_SAMPLER_2D_ARRAY INT_SAMPLER_3D INT_SAMPLER_CUBE INVALID_INDEX MAX MAX_3D_TEXTURE_SIZE MAX_ARRAY_TEXTURE_LAYERS MAX_CLIENT_WAIT_TIMEOUT_WEBGL MAX_COLOR_ATTACHMENTS MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS MAX_COMBINED_UNIFORM_BLOCKS MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS MAX_DRAW_BUFFERS MAX_ELEMENTS_INDICES MAX_ELEMENTS_VERTICES MAX_ELEMENT_INDEX MAX_FRAGMENT_INPUT_COMPONENTS MAX_FRAGMENT_UNIFORM_BLOCKS MAX_FRAGMENT_UNIFORM_COMPONENTS MAX_PROGRAM_TEXEL_OFFSET MAX_SAMPLES MAX_SERVER_WAIT_TIMEOUT MAX_TEXTURE_LOD_BIAS MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS MAX_UNIFORM_BLOCK_SIZE MAX_UNIFORM_BUFFER_BINDINGS MAX_VARYING_COMPONENTS MAX_VERTEX_OUTPUT_COMPONENTS MAX_VERTEX_UNIFORM_BLOCKS MAX_VERTEX_UNIFORM_COMPONENTS MIN MIN_PROGRAM_TEXEL_OFFSET OBJECT_TYPE PACK_ROW_LENGTH PACK_SKIP_PIXELS PACK_SKIP_ROWS PIXEL_PACK_BUFFER PIXEL_PACK_BUFFER_BINDING PIXEL_UNPACK_BUFFER PIXEL_UNPACK_BUFFER_BINDING QUERY_RESULT QUERY_RESULT_AVAILABLE R11F_G11F_B10F R16F R16I R16UI R32F R32I R32UI R8 R8I R8UI R8_SNORM RASTERIZER_DISCARD READ_BUFFER READ_FRAMEBUFFER READ_FRAMEBUFFER_BINDING RED RED_INTEGER RENDERBUFFER_SAMPLES RG RG16F RG16I RG16UI RG32F RG32I RG32UI RG8 RG8I RG8UI RG8_SNORM RGB10_A2 RGB10_A2UI RGB16F RGB16I RGB16UI RGB32F RGB32I RGB32UI RGB8 RGB8I RGB8UI RGB8_SNORM RGB9_E5 RGBA16F RGBA16I RGBA16UI RGBA32F RGBA32I RGBA32UI RGBA8 RGBA8I RGBA8UI RGBA8_SNORM RGBA_INTEGER RGB_INTEGER RG_INTEGER SAMPLER_2D_ARRAY SAMPLER_2D_ARRAY_SHADOW SAMPLER_2D_SHADOW SAMPLER_3D SAMPLER_BINDING SAMPLER_CUBE_SHADOW SEPARATE_ATTRIBS SIGNALED SIGNED_NORMALIZED SRGB SRGB8 SRGB8_ALPHA8 STATIC_COPY STATIC_READ STENCIL STREAM_COPY STREAM_READ SYNC_CONDITION SYNC_FENCE SYNC_FLAGS SYNC_FLUSH_COMMANDS_BIT SYNC_GPU_COMMANDS_COMPLETE SYNC_STATUS TEXTURE_2D_ARRAY TEXTURE_3D TEXTURE_BASE_LEVEL TEXTURE_BINDING_2D_ARRAY TEXTURE_BINDING_3D TEXTURE_COMPARE_FUNC TEXTURE_COMPARE_MODE TEXTURE_IMMUTABLE_FORMAT TEXTURE_IMMUTABLE_LEVELS TEXTURE_MAX_LEVEL TEXTURE_MAX_LOD TEXTURE_MIN_LOD TEXTURE_WRAP_R TIMEOUT_EXPIRED TIMEOUT_IGNORED TRANSFORM_FEEDBACK TRANSFORM_FEEDBACK_ACTIVE TRANSFORM_FEEDBACK_BINDING TRANSFORM_FEEDBACK_BUFFER TRANSFORM_FEEDBACK_BUFFER_BINDING TRANSFORM_FEEDBACK_BUFFER_MODE TRANSFORM_FEEDBACK_BUFFER_SIZE TRANSFORM_FEEDBACK_BUFFER_START TRANSFORM_FEEDBACK_PAUSED TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN TRANSFORM_FEEDBACK_VARYINGS UNIFORM_ARRAY_STRIDE UNIFORM_BLOCK_ACTIVE_UNIFORMS UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES UNIFORM_BLOCK_BINDING UNIFORM_BLOCK_DATA_SIZE UNIFORM_BLOCK_INDEX UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER UNIFORM_BUFFER UNIFORM_BUFFER_BINDING UNIFORM_BUFFER_OFFSET_ALIGNMENT UNIFORM_BUFFER_SIZE UNIFORM_BUFFER_START UNIFORM_IS_ROW_MAJOR UNIFORM_MATRIX_STRIDE UNIFORM_OFFSET UNIFORM_SIZE UNIFORM_TYPE UNPACK_IMAGE_HEIGHT UNPACK_ROW_LENGTH UNPACK_SKIP_IMAGES UNPACK_SKIP_PIXELS UNPACK_SKIP_ROWS UNSIGNALED UNSIGNED_INT_10F_11F_11F_REV UNSIGNED_INT_24_8 UNSIGNED_INT_2_10_10_10_REV UNSIGNED_INT_5_9_9_9_REV UNSIGNED_INT_SAMPLER_2D UNSIGNED_INT_SAMPLER_2D_ARRAY UNSIGNED_INT_SAMPLER_3D UNSIGNED_INT_SAMPLER_CUBE UNSIGNED_INT_VEC2 UNSIGNED_INT_VEC3 UNSIGNED_INT_VEC4 UNSIGNED_NORMALIZED VERTEX_ARRAY_BINDING VERTEX_ATTRIB_ARRAY_DIVISOR VERTEX_ATTRIB_ARRAY_INTEGER WAIT_FAILED

Methods

beginQuery beginTransformFeedback bindBufferBase bindBufferRange bindSampler bindTransformFeedback bindVertexArray blitFramebuffer clearBufferfi clearBufferfv clearBufferiv clearBufferuiv clientWaitSync compressedTexImage3D compressedTexSubImage3D copyBufferSubData copyTexSubImage3D createQuery createSampler createTransformFeedback createVertexArray deleteQuery deleteSampler deleteSync deleteTransformFeedback deleteVertexArray drawArraysInstanced drawBuffers drawElementsInstanced drawRangeElements endQuery endTransformFeedback fenceSync framebufferTextureLayer getActiveUniformBlockName getActiveUniformBlockParameter getActiveUniforms getBufferSubData getFragDataLocation getIndexedParameter getInternalformatParameter getQuery getQueryParameter getSamplerParameter getSyncParameter getTransformFeedbackVarying getUniformBlockIndex getUniformIndices invalidateFramebuffer invalidateSubFramebuffer isQuery isSampler isSync isTransformFeedback isVertexArray pauseTransformFeedback readBuffer renderbufferStorageMultisample resumeTransformFeedback samplerParameterf samplerParameteri texImage3D texStorage2D texStorage3D texSubImage3D transformFeedbackVaryings uniform1ui uniform1uiv uniform2ui uniform2uiv uniform3ui uniform3uiv uniform4ui uniform4uiv uniformBlockBinding uniformMatrix2x3fv uniformMatrix2x4fv uniformMatrix3x2fv uniformMatrix3x4fv uniformMatrix4x2fv uniformMatrix4x3fv vertexAttribDivisor vertexAttribI4i vertexAttribI4iv vertexAttribI4ui vertexAttribI4uiv vertexAttribIPointer waitSync

Properties

ACTIVE_UNIFORM_BLOCKS: 35382
ALREADY_SIGNALED: 37146
ANY_SAMPLES_PASSED: 35887
ANY_SAMPLES_PASSED_CONSERVATIVE: 36202
COLOR: 6144
COLOR_ATTACHMENT1: 36065
COLOR_ATTACHMENT10: 36074
COLOR_ATTACHMENT11: 36075
COLOR_ATTACHMENT12: 36076
COLOR_ATTACHMENT13: 36077
COLOR_ATTACHMENT14: 36078
COLOR_ATTACHMENT15: 36079
COLOR_ATTACHMENT2: 36066
COLOR_ATTACHMENT3: 36067
COLOR_ATTACHMENT4: 36068
COLOR_ATTACHMENT5: 36069
COLOR_ATTACHMENT6: 36070
COLOR_ATTACHMENT7: 36071
COLOR_ATTACHMENT8: 36072
COLOR_ATTACHMENT9: 36073
COMPARE_REF_TO_TEXTURE: 34894
CONDITION_SATISFIED: 37148
COPY_READ_BUFFER: 36662
COPY_READ_BUFFER_BINDING: 36662
COPY_WRITE_BUFFER: 36663
COPY_WRITE_BUFFER_BINDING: 36663
CURRENT_QUERY: 34917
DEPTH: 6145
DEPTH24_STENCIL8: 35056
DEPTH32F_STENCIL8: 36013
DEPTH_COMPONENT24: 33190
DEPTH_COMPONENT32F: 36012
DRAW_BUFFER0: 34853
DRAW_BUFFER1: 34854
DRAW_BUFFER10: 34863
DRAW_BUFFER11: 34864
DRAW_BUFFER12: 34865
DRAW_BUFFER13: 34866
DRAW_BUFFER14: 34867
DRAW_BUFFER15: 34868
DRAW_BUFFER2: 34855
DRAW_BUFFER3: 34856
DRAW_BUFFER4: 34857
DRAW_BUFFER5: 34858
DRAW_BUFFER6: 34859
DRAW_BUFFER7: 34860
DRAW_BUFFER8: 34861
DRAW_BUFFER9: 34862
DRAW_FRAMEBUFFER: 36009
DRAW_FRAMEBUFFER_BINDING: 36006
DYNAMIC_COPY: 35050
DYNAMIC_READ: 35049
FLOAT_32_UNSIGNED_INT_24_8_REV: 36269
FLOAT_MAT2x3: 35685
FLOAT_MAT2x4: 35686
FLOAT_MAT3x2: 35687
FLOAT_MAT3x4: 35688
FLOAT_MAT4x2: 35689
FLOAT_MAT4x3: 35690
FRAGMENT_SHADER_DERIVATIVE_HINT: 35723
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: 33301
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: 33300
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: 33296
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: 33297
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: 33302
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: 33299
FRAMEBUFFER_ATTACHMENT_RED_SIZE: 33298
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: 33303
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: 36052
FRAMEBUFFER_DEFAULT: 33304
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: 36182
HALF_FLOAT: 5131
INTERLEAVED_ATTRIBS: 35980
INT_2_10_10_10_REV: 36255
INT_SAMPLER_2D: 36298
INT_SAMPLER_2D_ARRAY: 36303
INT_SAMPLER_3D: 36299
INT_SAMPLER_CUBE: 36300
INVALID_INDEX: 4294967295
MAX: 32776
MAX_3D_TEXTURE_SIZE: 32883
MAX_ARRAY_TEXTURE_LAYERS: 35071
MAX_CLIENT_WAIT_TIMEOUT_WEBGL: 37447
MAX_COLOR_ATTACHMENTS: 36063
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 35379
MAX_COMBINED_UNIFORM_BLOCKS: 35374
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 35377
MAX_DRAW_BUFFERS: 34852
MAX_ELEMENTS_INDICES: 33001
MAX_ELEMENTS_VERTICES: 33000
MAX_ELEMENT_INDEX: 36203
MAX_FRAGMENT_INPUT_COMPONENTS: 37157
MAX_FRAGMENT_UNIFORM_BLOCKS: 35373
MAX_FRAGMENT_UNIFORM_COMPONENTS: 35657
MAX_PROGRAM_TEXEL_OFFSET: 35077
MAX_SAMPLES: 36183
MAX_SERVER_WAIT_TIMEOUT: 37137
MAX_TEXTURE_LOD_BIAS: 34045
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 35978
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 35979
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 35968
MAX_UNIFORM_BLOCK_SIZE: 35376
MAX_UNIFORM_BUFFER_BINDINGS: 35375
MAX_VARYING_COMPONENTS: 35659
MAX_VERTEX_OUTPUT_COMPONENTS: 37154
MAX_VERTEX_UNIFORM_BLOCKS: 35371
MAX_VERTEX_UNIFORM_COMPONENTS: 35658
MIN: 32775
MIN_PROGRAM_TEXEL_OFFSET: 35076
OBJECT_TYPE: 37138
PACK_ROW_LENGTH: 3330
PACK_SKIP_PIXELS: 3332
PACK_SKIP_ROWS: 3331
PIXEL_PACK_BUFFER: 35051
PIXEL_PACK_BUFFER_BINDING: 35053
PIXEL_UNPACK_BUFFER: 35052
PIXEL_UNPACK_BUFFER_BINDING: 35055
QUERY_RESULT: 34918
QUERY_RESULT_AVAILABLE: 34919
R11F_G11F_B10F: 35898
R16F: 33325
R16I: 33331
R16UI: 33332
R32F: 33326
R32I: 33333
R32UI: 33334
R8: 33321
R8I: 33329
R8UI: 33330
R8_SNORM: 36756
RASTERIZER_DISCARD: 35977
READ_BUFFER: 3074
READ_FRAMEBUFFER: 36008
READ_FRAMEBUFFER_BINDING: 36010
RED: 6403
RED_INTEGER: 36244
RENDERBUFFER_SAMPLES: 36011
RG: 33319
RG16F: 33327
RG16I: 33337
RG16UI: 33338
RG32F: 33328
RG32I: 33339
RG32UI: 33340
RG8: 33323
RG8I: 33335
RG8UI: 33336
RG8_SNORM: 36757
RGB10_A2: 32857
RGB10_A2UI: 36975
RGB16F: 34843
RGB16I: 36233
RGB16UI: 36215
RGB32F: 34837
RGB32I: 36227
RGB32UI: 36209
RGB8: 32849
RGB8I: 36239
RGB8UI: 36221
RGB8_SNORM: 36758
RGB9_E5: 35901
RGBA16F: 34842
RGBA16I: 36232
RGBA16UI: 36214
RGBA32F: 34836
RGBA32I: 36226
RGBA32UI: 36208
RGBA8: 32856
RGBA8I: 36238
RGBA8UI: 36220
RGBA8_SNORM: 36759
RGBA_INTEGER: 36249
RGB_INTEGER: 36248
RG_INTEGER: 33320
SAMPLER_2D_ARRAY: 36289
SAMPLER_2D_ARRAY_SHADOW: 36292
SAMPLER_2D_SHADOW: 35682
SAMPLER_3D: 35679
SAMPLER_BINDING: 35097
SAMPLER_CUBE_SHADOW: 36293
SEPARATE_ATTRIBS: 35981
SIGNALED: 37145
SIGNED_NORMALIZED: 36764
SRGB: 35904
SRGB8: 35905
SRGB8_ALPHA8: 35907
STATIC_COPY: 35046
STATIC_READ: 35045
STENCIL: 6146
STREAM_COPY: 35042
STREAM_READ: 35041
SYNC_CONDITION: 37139
SYNC_FENCE: 37142
SYNC_FLAGS: 37141
SYNC_FLUSH_COMMANDS_BIT: 1
SYNC_GPU_COMMANDS_COMPLETE: 37143
SYNC_STATUS: 37140
TEXTURE_2D_ARRAY: 35866
TEXTURE_3D: 32879
TEXTURE_BASE_LEVEL: 33084
TEXTURE_BINDING_2D_ARRAY: 35869
TEXTURE_BINDING_3D: 32874
TEXTURE_COMPARE_FUNC: 34893
TEXTURE_COMPARE_MODE: 34892
TEXTURE_IMMUTABLE_FORMAT: 37167
TEXTURE_IMMUTABLE_LEVELS: 33503
TEXTURE_MAX_LEVEL: 33085
TEXTURE_MAX_LOD: 33083
TEXTURE_MIN_LOD: 33082
TEXTURE_WRAP_R: 32882
TIMEOUT_EXPIRED: 37147
TIMEOUT_IGNORED: -1
TRANSFORM_FEEDBACK: 36386
TRANSFORM_FEEDBACK_ACTIVE: 36388
TRANSFORM_FEEDBACK_BINDING: 36389
TRANSFORM_FEEDBACK_BUFFER: 35982
TRANSFORM_FEEDBACK_BUFFER_BINDING: 35983
TRANSFORM_FEEDBACK_BUFFER_MODE: 35967
TRANSFORM_FEEDBACK_BUFFER_SIZE: 35973
TRANSFORM_FEEDBACK_BUFFER_START: 35972
TRANSFORM_FEEDBACK_PAUSED: 36387
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: 35976
TRANSFORM_FEEDBACK_VARYINGS: 35971
UNIFORM_ARRAY_STRIDE: 35388
UNIFORM_BLOCK_ACTIVE_UNIFORMS: 35394
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: 35395
UNIFORM_BLOCK_BINDING: 35391
UNIFORM_BLOCK_DATA_SIZE: 35392
UNIFORM_BLOCK_INDEX: 35386
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: 35398
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: 35396
UNIFORM_BUFFER: 35345
UNIFORM_BUFFER_BINDING: 35368
UNIFORM_BUFFER_OFFSET_ALIGNMENT: 35380
UNIFORM_BUFFER_SIZE: 35370
UNIFORM_BUFFER_START: 35369
UNIFORM_IS_ROW_MAJOR: 35390
UNIFORM_MATRIX_STRIDE: 35389
UNIFORM_OFFSET: 35387
UNIFORM_SIZE: 35384
UNIFORM_TYPE: 35383
UNPACK_IMAGE_HEIGHT: 32878
UNPACK_ROW_LENGTH: 3314
UNPACK_SKIP_IMAGES: 32877
UNPACK_SKIP_PIXELS: 3316
UNPACK_SKIP_ROWS: 3315
UNSIGNALED: 37144
UNSIGNED_INT_10F_11F_11F_REV: 35899
UNSIGNED_INT_24_8: 34042
UNSIGNED_INT_2_10_10_10_REV: 33640
UNSIGNED_INT_5_9_9_9_REV: 35902
UNSIGNED_INT_SAMPLER_2D: 36306
UNSIGNED_INT_SAMPLER_2D_ARRAY: 36311
UNSIGNED_INT_SAMPLER_3D: 36307
UNSIGNED_INT_SAMPLER_CUBE: 36308
UNSIGNED_INT_VEC2: 36294
UNSIGNED_INT_VEC3: 36295
UNSIGNED_INT_VEC4: 36296
UNSIGNED_NORMALIZED: 35863
VERTEX_ARRAY_BINDING: 34229
VERTEX_ATTRIB_ARRAY_DIVISOR: 35070
VERTEX_ATTRIB_ARRAY_INTEGER: 35069
WAIT_FAILED: 37149

Methods

  • Parameters

    Returns void

  • Parameters

    • primitiveMode: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    • target: number
    • index: number
    • buffer: WebGLBuffer
    • offset: number
    • size: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    • srcX0: number
    • srcY0: number
    • srcX1: number
    • srcY1: number
    • dstX0: number
    • dstY0: number
    • dstX1: number
    • dstY1: number
    • mask: number
    • filter: number

    Returns void

  • Parameters

    • buffer: number
    • drawbuffer: number
    • depth: number
    • stencil: number

    Returns void

  • Parameters

    • buffer: number
    • drawbuffer: number
    • values: Float32List
    • Optional srcOffset: number

    Returns void

  • Parameters

    • buffer: number
    • drawbuffer: number
    • values: Int32List
    • Optional srcOffset: number

    Returns void

  • Parameters

    • buffer: number
    • drawbuffer: number
    • values: Uint32List
    • Optional srcOffset: number

    Returns void

  • Parameters

    Returns number

  • Parameters

    • target: number
    • level: number
    • internalformat: number
    • width: number
    • height: number
    • depth: number
    • border: number
    • imageSize: number
    • offset: number

    Returns void

  • Parameters

    • target: number
    • level: number
    • internalformat: number
    • width: number
    • height: number
    • depth: number
    • border: number
    • srcData: ArrayBufferView
    • Optional srcOffset: number
    • Optional srcLengthOverride: number

    Returns void

  • Parameters

    • target: number
    • level: number
    • xoffset: number
    • yoffset: number
    • zoffset: number
    • width: number
    • height: number
    • depth: number
    • format: number
    • imageSize: number
    • offset: number

    Returns void

  • Parameters

    • target: number
    • level: number
    • xoffset: number
    • yoffset: number
    • zoffset: number
    • width: number
    • height: number
    • depth: number
    • format: number
    • srcData: ArrayBufferView
    • Optional srcOffset: number
    • Optional srcLengthOverride: number

    Returns void

  • Parameters

    • readTarget: number
    • writeTarget: number
    • readOffset: number
    • writeOffset: number
    • size: number

    Returns void

  • Parameters

    • target: number
    • level: number
    • xoffset: number
    • yoffset: number
    • zoffset: number
    • x: number
    • y: number
    • width: number
    • height: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    • mode: number
    • first: number
    • count: number
    • instanceCount: number

    Returns void

  • Parameters

    • buffers: number[]

    Returns void

  • Parameters

    • mode: number
    • count: number
    • type: number
    • offset: number
    • instanceCount: number

    Returns void

  • Parameters

    • mode: number
    • start: number
    • end: number
    • count: number
    • type: number
    • offset: number

    Returns void

  • Parameters

    • target: number

    Returns void

  • Returns void

  • Parameters

    • condition: number
    • flags: number

    Returns WebGLSync

  • Parameters

    • target: number
    • attachment: number
    • texture: WebGLTexture
    • level: number
    • layer: number

    Returns void

  • Parameters

    Returns string

  • Parameters

    Returns any

  • Parameters

    Returns any

  • Parameters

    • target: number
    • srcByteOffset: number
    • dstBuffer: ArrayBufferView
    • Optional dstOffset: number
    • Optional length: number

    Returns void

  • Parameters

    Returns number

  • Parameters

    • target: number
    • index: number

    Returns any

  • Parameters

    • target: number
    • internalformat: number
    • pname: number

    Returns any

  • Parameters

    Returns any

  • Parameters

    Returns any

  • Parameters

    Returns any

  • Parameters

    Returns number

  • Parameters

    Returns number[]

  • Parameters

    • target: number
    • attachments: number[]

    Returns void

  • Parameters

    • target: number
    • attachments: number[]
    • x: number
    • y: number
    • width: number
    • height: number

    Returns void

  • Parameters

    Returns boolean

  • Parameters

    Returns boolean

  • Parameters

    Returns boolean

  • Returns void

  • Parameters

    • src: number

    Returns void

  • Parameters

    • target: number
    • samples: number
    • internalformat: number
    • width: number
    • height: number

    Returns void

  • Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    • target: number
    • level: number
    • internalformat: number
    • width: number
    • height: number
    • depth: number
    • border: number
    • format: number
    • type: number
    • pboOffset: number

    Returns void

  • Parameters

    • target: number
    • level: number
    • internalformat: number
    • width: number
    • height: number
    • depth: number
    • border: number
    • format: number
    • type: number
    • source: TexImageSource

    Returns void

  • Parameters

    • target: number
    • level: number
    • internalformat: number
    • width: number
    • height: number
    • depth: number
    • border: number
    • format: number
    • type: number
    • srcData: ArrayBufferView

    Returns void

  • Parameters

    • target: number
    • level: number
    • internalformat: number
    • width: number
    • height: number
    • depth: number
    • border: number
    • format: number
    • type: number
    • srcData: ArrayBufferView
    • srcOffset: number

    Returns void

  • Parameters

    • target: number
    • levels: number
    • internalformat: number
    • width: number
    • height: number

    Returns void

  • Parameters

    • target: number
    • levels: number
    • internalformat: number
    • width: number
    • height: number
    • depth: number

    Returns void

  • Parameters

    • target: number
    • level: number
    • xoffset: number
    • yoffset: number
    • zoffset: number
    • width: number
    • height: number
    • depth: number
    • format: number
    • type: number
    • pboOffset: number

    Returns void

  • Parameters

    • target: number
    • level: number
    • xoffset: number
    • yoffset: number
    • zoffset: number
    • width: number
    • height: number
    • depth: number
    • format: number
    • type: number
    • source: TexImageSource

    Returns void

  • Parameters

    • target: number
    • level: number
    • xoffset: number
    • yoffset: number
    • zoffset: number
    • width: number
    • height: number
    • depth: number
    • format: number
    • type: number
    • srcData: ArrayBufferView
    • Optional srcOffset: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    • program: WebGLProgram
    • uniformBlockIndex: number
    • uniformBlockBinding: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    • index: number
    • divisor: number

    Returns void

  • Parameters

    • index: number
    • x: number
    • y: number
    • z: number
    • w: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    • index: number
    • x: number
    • y: number
    • z: number
    • w: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    • index: number
    • size: number
    • type: number
    • stride: number
    • offset: number

    Returns void

  • Parameters

    Returns void